Ted Neustaedter's Blog
Thursday, April 21, 2016
Unity's "5/11Clustering" hang issue solved
So this is just a quick post to help those of you who may be facing the same issue I was today when trying to build for iOS and/or Android in Unity.
I kept getting "5/11 Clustering" box and then it would just hang forever. Turns out it's a super easy fix.
Simply open up the "Lighting" and uncheck the "Auto" checkbox. I was pulling my hair out until I figured that part out.
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